Turbo Tap Masters biomes
The campaign has ten biomes of ten levels each. Every biome mixes regular rounds with a gold rush, defense rounds and boss fights; from the Canyon on, each has two bosses.
Early biomes have big monster rosters and gear lists; the later ones trade quantity for stronger, smaller gear sets.
| Name | # | Levels | Bosses | Monsters | Gear |
|---|---|---|---|---|---|
| Forest | 1 | 1–10 | Tonatos, Arachnok | 16 | 24 |
| Canyon | 2 | 11–20 | Mortus, Drakozar | 9 | 25 |
| Tundra | 3 | 21–30 | Grogg, Frostgar | 8 | 22 |
| Haunted | 4 | 31–40 | Vornax, Nekros | 12 | 30 |
| Inferno | 5 | 41–50 | Iceburn, Infernius | 13 | 24 |
| Abyss | 6 | 51–60 | Kraken, Leviathan | 10 | 12 |
| Sky Citadel | 7 | 61–70 | Thunderlord, Skywarden | 10 | 12 |
| Neon City | 8 | 71–80 | Sheriff, AI Core | 10 | 12 |
| Yokai | 9 | 81–90 | Oni, Orochi | 10 | 12 |
| Void | 10 | 91–100 | Devourer, Nihil | 10 | 12 |
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